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Chris Bradwell

Chris Bradwell


Hi! Glad you’re here.

I’m a Husband, Dad and all-in entrepreneur for 7 years now.

My service to you is as a strategist, designer and producer of solutions by using visual communication, that being CG promo videos, interactive 3D and immersive VR end-user experiences based on real life architecture and story.

I have a BAFTA award winning background making 3D video games over many years in talanted small teams published by Capcom, BBC Worldwide, Microsoft Game Studios, Electronic Arts and Atari.

For several years now I’ve run my own business working with some great people who are owners or managers in organisations with a motivation to grow and connect visually with the people they serve.

I’ve done work that’s enhanced the goals of V&A Museum of Design Dundee and Ikea.

In between meeting clients for strategic thinking and planning their projects I work at my home studio with a roster of hand picked remote freelancers on a wide range of new projects which all bring new challenges and I like that alot.

Using story and imagry of a future yet to unfold is what I do best.

Experience has taught me that leaving out meaning and purpose during the process of strategising through to design and production, and instead concentrating exclusively on aesthetics means that viewers might appreciate, but not connect with everything that we’re trying to convey.

I approach it as a spectrum from the soft end to the hard end. The soft side covers people and story, the hard side covers things and facts.

We can’t leave either side and still make a connection with the humans beings in our audience.

It’s a head and heart mixture.

It’s a hard balance to get right, but I’m good at it.

I’m there with you from the start line, which is the moment you realise what you need, but perhaps not sure what to do about it, or maybe you are?

I’m here to take you through from the spark to the flame.

And it’s fun to make fire.

Get in touch, Chris.



My Short Biography:

I was in the games industry for many years, designing and releasing several video games, working in many places with good people, I gained accolades along the way including a Scottish BAFTA for Best Game 2009.

Then in 2011 set out on my own with just 1K to start on, by combining my love for production, architecture, digital art, gaming technology and communication.

I want to help people and organisations grow through all my skills.

It’s been a few years since, and it’s been the most stretching experience of my life.

And I like that.

Powered by Unreal Engine

The CGI projects you buy from me are powered by Unreal Engine which I first used in 1999!

Why should you care?

The best craftsmen in any industry choose their tools very carefully.

It’s behind visual and immersive projects by major estate developers worldwide and also the likes of Sony and McLaren.

Unreal Engine has had many millions of dollars and talented people over eighteen years and is actively, continually developed week on week by a team of literally hundred’s of dedicated people all over the place with Epic Games Inc.

If you want premium quality, you’re in good hands.