Do you want the best, or do you want the least risk and hassle?
Want to know the process others have gone through?
3 steps every time:
1. Lets see if we’re a good fit.
Do you really need property renders or video? Why now? How big is your vision and development? Who is your audience? What do they care about? What do you want to happen? Why? How do you define success? How can we measure if your visuals have made your project reach that success?
How much is that worth to you? What would you pay if I could guarantee the outcome you want? Do you think visuals are a major or minor contributor to that success? Let’s agree on a fixed price based on the value of the outcome you want.
2. The nitty gritty of your project.
Now we’re excited we’re a good fit and you feel confident. I’ll ask you to greenlight the project and clear 50% deposit to begin. We’ll go through your project and uncover every stone we can at this stage, and then you’ve done your bit. Forget about it while production takes place. This is an efficient use of your time and mine so we’ve reduced unnecessary changes to get done on time. But you still get two revisions. When we’re halfway there I’ll ask for the next 25%.
What is your take on the lifestyle of your buyers, or the motivation of your funders? What will move them and help them feel confident you’ve got what they need and it’s just right for them?
Please send over drawings, models, materials photos, schedules, etc.
Once we’ve got to where we said we would, when we said we would, we’re done. I’ll ask you to pay the remaining 25%.
If for whatever reason you’re not totally satisfied, you’ll get a full refund if you tell me within 30 days.
By the way, I make premium 3D renders and videos.
I’m a Husband, Dad and all-in entrepreneur.
My career in 3D visuals spans 2 decades.
My background is in the games industry, a 3D Artist and Designer making video games in talanted small teams published by Capcom, BBC Worldwide, Microsoft Game Studios, Electronic Arts and Atari.
We won a BAFTA.
Then in 2011 set out on my own with just 1K to start on, and combined my love for production, architecture, digital art, gaming technology and communication.
For several years now I’ve run my own business working with some great people who are owners or managers in organisations with a motivation to grow and connect visually with the people they serve.
I’ve done work that’s enhanced the goals of V&A Museum of Design Dundee and Ikea.
In between meeting clients for strategic thinking and planning their projects I work at my home studio with a roster of hand picked remote freelancers on a wide range of new projects which all bring new challenges and I like that alot.
Using story and imagery of a future yet to unfold is what I do best.
Experience has taught me that leaving out meaning and purpose during the process of strategising through to design and production, and instead concentrating exclusively on aesthetics means that viewers might appreciate, but not connect with everything that we’re trying to convey.
I approach it as a spectrum from the soft end to the hard end. The soft side covers people and story, the hard side covers things and facts.
We can’t leave either side and still make a connection with the humans beings in our audience.
It’s a head and heart mixture.
I’m here to take you through from the spark to the flame.
And it’s fun to make fire.
Get in touch, Chris.
The CGI projects you buy from me are powered by Unreal Engine which I first used in 1999!
Why should you care?
The best craftsmen in any industry choose their tools very carefully.
Sony and McLaren use it for vehicle customisation and it’s the power behind visual and immersive projects by major estate developers worldwide and many other industries.
Unreal Engine has had many millions of dollars and talented people pouring in to it over 20 years and is actively, continually developed week on week by a team of literally hundred’s of dedicated people all over the world by Epic Games Inc.
If you want premium quality, you’re in good hands.